A layer is one editable part of a composition
Think of layers as transparent sheets stacked above a background. A photograph can sit at the bottom, a colored shape can sit above it, and text can remain on top. Each object keeps its own position, size, rotation and appearance. The final image is what you see when the editor composites the stack from bottom to top.
Stacking order controls what is visible
An opaque object hides whatever sits behind it. Moving a layer forward can reveal it, while sending it backward can place it beneath text or an overlay. When something appears to have disappeared, check the layer order and visibility before assuming it was deleted. A layer panel is therefore both an editing control and a map of the composition.
Visibility, locking and naming prevent mistakes
The eye control temporarily hides a layer without deleting it. Locking prevents selection and accidental movement. Naming replaces generic labels with useful descriptions such as Background, Product, Price badge and Headline. These simple habits matter more as a document grows because they reduce the time spent clicking objects to discover what they are.
- Hide layers to compare alternatives.
- Lock an approved background or frame.
- Name layers by purpose rather than color.
- Duplicate before making a risky variation.
Opacity and blend modes change interaction
Opacity changes how strongly a layer contributes to the final image. Blend modes change how its colors combine with the layers underneath. Multiply often darkens and is useful for shadows or textures. Screen often lightens. Overlay increases contrast. Blend modes are sensitive to the source colors, so evaluate the result visually rather than choosing one from a recipe.
Masks are different from deletion
A mask limits where a layer is visible while preserving the underlying layer data. Shape masks are useful for avatars, circular crops and contained graphics. More advanced editors also support painted masks and selections. The core idea is the same: masking controls visibility, while destructive deletion removes pixels or objects.
When to flatten
Keep layers while the design may change. Flatten only when you need a delivery file, a smaller final asset or compatibility with software that cannot read the editable project. Exporting a PNG or JPEG creates a rendered output without requiring you to destroy the layered source. Save both when the work matters.
Layers preserve editability. Order, name and lock them deliberately, then export a flattened copy only for delivery.